BIG-GAME is a design studio founded in 2004 by Grégoire Jeanmonod (Swiss, 1978), Elric Petit (Belgian,1978) and Augustin Scott de Martinville (French, 1980). Based in Lausanne, Switzerland. BIG-GAME designs objects for companies such as Moustache, Galerie Kreo, Praxis or Materia. Their creations are part of the collections of the Zürich Museum of Design, the Musée du Grand-Hornu, the Centre Georges Pompidou as well as the French National Fund of Contemporary Art. Their works have been shown in various exhibitions and been published in major magazines. The book ‘BIG-GAME Design Overview’ was published in 2008 on the occasion of their first monographic exhibition in a museum. Along with their design practice, the three founders of BIG-GAME are also professors at the ECAL/University of Arts and Design in Lausanne, and won the Swiss Federal Design Award in 2006 and 2010. The three designers draw on a vast repertory of ideas and put them nonchalantly into unexpected contexts, following the credo “Confrontation is giving birth to progress”.